Exceptional Opportunities for the Proper Video Gaming Now
Do video games give us a cultural contribution?When we play online, we have to meet other players. Depending on the game, it is likely that we are dealing with foreign people, with whom we can build ties, which can be very beneficial because on the one hand it is English that will be used mostly in exchanges, As a result, players may have to perfect their skills, and if the discussions are out of the game, the protagonists may have the opportunity to talk about their respective cultures, which can be beneficial for all of them.
The Role Played
Is Lara Croft a teacher who does not know herself? If the question seems somewhat surprising, it actually summarizes pretty well the debate that has animated for twenty years the scientific community when it comes to analyzing the relationship between video games and education. As soon as the first electronic games, the first Atari or Nintendo consoles appeared in the 1980s, two types of problem were posed by the researchers: what is the cultural value of these new practices and what are their effects on cognitive development? , psychological, identity or behavioral players, especially children? Two radical positions are very quickly appeared.
- On the one hand, the authors of the “apocalypse” thought to see in video games the death of the book, the text, the writing and the reading, denounced the cultural poverty, the sexism and the violence of these games, while more “naïve” and enthusiastic futurists announced a revolution in education, the finally successful marriage of pleasure and learning.
It is clear that while some of these “radical” discourses still remain, not only has video games become increasingly important in the social space – in the field of leisure for children and adults – but two speeches a scientific debate has been built and today we know more precisely certain effects of the video game in terms of development and learning, in perspectives as positive as negative, skeptical and optimistic. For the Run 3 unblocked this is essential now.
However, video games still remain a poorly known media today, and a whole range of issues still remain unclear, as the “video game” phenomenon is new, extremely mobile, very heterogeneous and generating various practices . At the crossroads of books, films, writing, games and sports, video games, multiform objects, offer various types of immersion and potentially new forms of learning. For about ten years, a new type of video game has appeared: online role play on the Internet.
This is to say quickly here to bring together thousands of Internet users in one and the same play universe playing together, each behind a digital character, competing or cooperating, co-inhabitant in a simulated world. This hitherto relatively marginal practice has developed in USA for over a year with the release of the game World of War craft published by the companyBlizzard , which today has more than 4 million subscribers worldwide (more than a million in Europe).